How many command blocks were used?
Energyxxer, Developer: In the world itself, there are only about 674 command blocks. That’s because most of the commands are in the behavior pack. In the behavior pack, there are approximately 380,256 commands, spread across functions, animations, and animation controllers. So, in total, about 380,930 commands.
What was the most difficult thing to make?
Wonder: On the build end, the thing that went through the most iterations was Pirates of the Caribbean. It’s a low-light ride and matching the angles of the build was a real challenge, especially as Disney is known for perspective tricks!
Will all the Disney characters be there?
Ninja: Not all of them! We couldn’t possibly fit them all in, but we do have 29 characters that you can get signatures from on the map, as well as the Dapper Dans! We focused on getting a good range of characters that can be found in actual Disney parks.
What was your favorite part of the project as a whole?
Kylydian: Absolutely being able to write music for this project, especially the trailer and the fireworks show. It was great being able to plan it out with TRS and chat with SPRidley about how to bring it to life. It features a wide variety of styles and stretched my music writing abilities pretty far! It was especially fun being able to write some showtune jazz in the fireworks show and being able to record saxophone myself for that was awesome since I have a degree in saxophone and am a private saxophone teacher. I don’t get to record for games too much, so it was really awesome to have it in the fireworks! I remember seeing the fireworks myself when I was a kid, so to be a composer that had even a small part in creating the music for a fireworks show in Minecraft was honestly a dream come true, and without question the highlight of my career so far.
What are some of the easter eggs you added to the map? For instance, I looked up from MainStreet and saw the second story of the Emporium and Disney Clothiers has something built in it. What is up there and why was it built? (Bonus: What easter egg are you most proud of?)
Wonder: To answer the latter half of the question, the person who built the Emporium noticed there are two stories visible through windows in the real park. We assumed that it was part of the store, however much later on Disney came back asking us why there’s a second floor. As it turns out, what’s up there in the real park is, as far as I know, administration, storage, or such.
SPRidley: About easter eggs, during the concept art process, I added some of the stuff like hidden Mickeys to some of the ride models. For example, the group of plates that make a hidden Mickey in the Haunted Mansion ballroom. Hope people find more!
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