Are you familiar with speedrunning? It's the art of taking shortcuts, using exploits, and running through challenges as fast as you can until you reach the goal in the shortest amount of time. In other words: a concept that is as much alien to me as the reason why I got assigned to write this story. If you think I'm going to speedwrite this article, you're going to be sorely disappointed (but very informed anyway)!
I have to admit: there is something impressive about players that are able optimize their playthroughs to such an extent that it allows them to finish a game in just a few minutes – something that would take us mere mortals days to complete. The only type of run I’m good at is running away from my responsibilities!
Since you’re a loyal and up-to-date reader of Minecraft.net, you already know that speedrunning is a theme we love to cover. Our coverage has so far focused exclusively on vanilla Minecraft, while its younger sibling Minecraft Dungeons has been left in the cold. I assure you that this has nothing to do with the fact that my colleagues have been ridiculing me for having failed to defeat the Arch-Villager precisely 287 times. Besides, this is about to change, here and now.
In early January, Dungeons suddenly appeared in the speedrunning community’s spotlight at Awesome Games Done Quick – a charity event with viewers numbering in the thousands. At the helm was MiphaSR, a 19-year-old speedrunner from England, who steered the run with such perfection that we wouldn’t be surprised if they named a mob-dodging dance after him. If you have 41 minutes and 32 seconds to spare, we highly recommend you give it a watch!
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