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    Per Landin
    Written By
    Per Landin
    Published
    4/9/19

    Our Marketplace Picks: March 2019

    Our three favourite Marketplace highlights for the previous month!

    Out of the content team, I'm pretty sure I'm the one most fond of parkour (everyone on the team except Moesh: “Yes”). I like my video games the way I like my coffee; incredibly difficult to the point it hits that sweet peak of frustration that just keeps you from chucking your monitor out the window, but gives that unrivalled satisfaction upon completion. So while I've been told I might have this coffee thing backwards, Delirium doubtlessly delivers. It doubles down in clever parkour design where you need to consider every block you see as a potential stepping stone in this (first and last time I'll use this adjective) epic, parkour journey. A word of warning though: their studio name is one of the most brutally honest we have on the Marketplace – step (and jump) lightly.

    Oskar

    Dinosaurs and robots. Separate, they are enough for any cultured person of good taste to lose their marbles in excitement. Put the two together, and we may see a marble shortage of such magnitude that it'll bring forth the final economic collapse of modern society. My favorite thing is the different microchips you can use to bring the dinobots into your dinobot-posse. A PACK chip gives you a personal bodyguard and entourage member. A TAME chip makes the dinobot mountable so you ride into the sunset (or out), and the SERVICE chip makes the dinobot into a butler that does various odd jobs depending on the model. Ok, so this map has robots, dinos AND chips? Why am I writing this when I could be playing this map right now?

    Oskar

    Sometimes we get maps where you really feel there is a lot of heart behind it. Here we have a gang of colorful characters you need to help as the towns 'delivery human'; they're all pretty wacky and vastly different from each other, but they mostly get along and accept you as weird as you may seem to them. Although the titular town is labelled as crazy, the characters are handled respectfully and are not being made fun of – they're just peculiar in their own ways which is perfectly fine. At the end of the game, where everybody gets together to celebrate, I was moved to tears. Tops three or four though. Let me keep my tough guy facade for a bit longer.

    Oskar

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