Of all the new stuff we’ve added to the Java Edition of Realms recently, one of my favourites has to be Palette Paint by Team Trailblaze. It’s a sandbox that equips each player with powerful painting tools and lets them play or create however they please.
You can the transform the landscape into delicate works of pixelart, targeting a block at a time, or use the rocket-powered Elytra to trail Jackson Pollock-esque spatters across the map. Or you can detonate massive paintsplosions, pelt each other with paintballs, or give your canvas extra texture by raising lowering or tunnelling through the terrain. It’s a space that allows the collaborative creation of intricate masterworks, chaotic fun, and everything in between.
“We wanted to create something where you could just mess around,” says hgbf, one half of Team Trailbaze, perhaps underselling just how impressive it is as a painting tool. “No goals stopping you, no scores to beat. Just a place to have fun. How it later got the colourful theme was partly because of the release of the 1.12 update. With the updated colours, we got inspired to make something using them. Because we also had an already finished palette minigame [Palette Slam] from not too long before this, it would make perfect sense to continue on the subject as well.”
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