The latest piglin innovation in spore dispersal – the air chopper – doesn’t just pollute the Overworld with spores, it’ll send your friends flying if they come near it, sometimes with delightfully explosive results depending on the mob. It's a great multitasker, plus it rotates to blow away incoming foes from any direction. Too bad it’s part of the piglins’ arsenal and not yours!
And even more improvements!
Alongside the new features, this update also brings a long list of enhancements to the game, including (but not limited to):
- New custom game settings, including world seed, knockback resistance, hazard damage/density, starting allays, allay chest density/yield, player health regen, tower buffs, mob/structure cost, enable/disable mounts, llama damage, village attack strength, and much, much more. There’s also a very aptly named setting called Water is Lava, which I’m very excited to never try.
- Improvements to pathfinding, type select, and banner view.
- Better RPS combat balancing and difficulty tuning to reward players for favorable mob compositions and vice versa – unfavorable mob compositions will lead to more punishing outcomes. This means that the campaign will require more strategic thinking on all difficulties except for Storied, which is now a more relaxed experience. Pick the right allies and you’ll win the battle faster! Pick the wrong ones and… let’s just say you’ll be able to tell.
- PvP updates and improvements, including cost and damage balancing, faster matchmaking, and more.
Del denne historie