It's the start of a new week and we're coming right out of the gate with another pre-release for Minecraft: Java Edition 1.20.5! Apart from upping our pun-game in the Advancements department, this pre-release also fixes a slew of bugs and crashes.
Happy mining!
New Features
Advancements
- Snip it! advancement is renamed to Shear Brilliance
Changes
- Using ctrl+pick block no longer lists "(+NBT)" in the item tooltip
UI
- The animated Nether Portal texture is displayed when changing dimension to or from The Nether
- The animated End Portal effect is displayed when changing dimension to or from The End
Technical Changes
- The Data Pack version is now 40
- Invalid data in packets sent from a server will now cause the game client to disconnect
Data Pack Version 40
Modified loot functions
set_fireworks
Fields explosions and mode have been grouped together as a sub-object
- { "explosions": <list>, "mode": <mode>, <mode-dependent fields>} becomes {"explosions": {"values": <list>, "mode": <mode>, <mode-dependent fields>}}
- New explosions field is now optional, while values field inside it is now mandatory
Fixed bugs in 1.20.5 Pre-Release 2
- MC-199973 - Wet wolf is rendered too dark compared to past versions
- MC-259355 - Game crashes because /place sometimes does not check whether position is loaded and out of world
- MC-265585 - Waterlogged barriers do not diffuse sky light
- MC-265709 - Stonecutter outputs are broken past the 32nd row in the GUI (server only)
- MC-265741 - Waterlogged barriers don't show up on maps
- MC-266997 - Sky light doesn't update when breaking a shulker box while its (closing) animation is playing
- MC-267352 - Singleplayer worlds don't load the player.dat when the "Player" tag is absent from level.dat
- MC-267381 - Moving while sneaking is impossible with high generic.step_height attribute
- MC-267414 - Scale attribute causes extreme TPS loss with the ender dragon
- MC-267441 - When a player's generic.step_height attribute is set to more than two, attempting to step atop of more than two blocks may fail if there are blocks higher up
- MC-268015 - Shulker bullets shot from shulkers don't account for the scale attribute
- MC-268035 - True Type Font when changing Language causes error with Rendering overlay
- MC-268064 - Armadillos that aren't rolled up can roll up during their death animation
- MC-268257 - Equipping a carpet on a Llama doesn't play a sound
- MC-268347 - Setting gravity higher than 0.84 allows you to jump up a block
- MC-268804 - Wolves attacked while wearing wolf armor resets eating timer despite being at full health
- MC-268810 - Ctrl+Picking chests still says (+NBT) even though NBT is replaced by components
- MC-268854 - Firework explosions in items without a Type field are not correctly upgraded
- MC-268858 - Buttons to enchant become enabled when placing wolf armor in an enchanting table
- MC-268984 - Running /give command throws EncoderException
- MC-269123 - Enabling or disabling a resource pack that changes a shader will not affect that shader until the resource pack is reloaded
- MC-269161 - Stonecutter does not support multiple recipes with the same result item type
- MC-269171 - The client is disconnected when receiving the system_chat packet containing deeply nested NBT data
- MC-269173 - The server cannot send the client the system_chat packet containing deeply nested NBT data
- MC-269300 - The "Alternatively, here's some we made earlier!" text is positioned too close to the header separator
- MC-269304 - Horse armor renders incorrectly when worn by wolves
- MC-269415 - set_fireworks "mode" is required even when "explosions" is optional
- MC-269472 - Crash when table_bonus loot condition has empty chances list
- MC-269619 - Scroller in Telemetry Data screen renders translucent pixels as opaque, unlike elsewhere
- MC-269660 - arguments.item.predicate.unknown quotes are different
- MC-269802 - Selecting a villager trade merges items with different components
- MC-269932 - Item disappears when trying to trade using items with lower max stack count
- MC-270003 - Ominous banners are not "pick block"-ed properly
- MC-270049 - Enchanting table buttons and level icons render translucent pixels as opaque
- MC-270116 - The minecraft:generic.fall_damage_multiplier attribute does not function for many mobs with nonstandard fall damage behaviour
- MC-270117 - The calculation of fall damage for horses, donkeys, mules, zombie horses, skeleton horses, camels, llamas, trader llamas, and foxes disregards the minecraft:generic.safe_fall_distance
- MC-270262 - You can see the world loading while in the process of entering it
- MC-270265 - Blur slider does not say "OFF" when set to 0%
- MC-270413 - A nbt copy of a block is ABSOLUTELY the same as the first nbt copy of the original and n (+nbt) display for tooltip of (a copy of)×n a block have an "Items" block data
- MC-270559 - FreeType error: Unrecognized error: 0x62 (Loading glyph)
- MC-270590 - Dropped items from creative mode get deleted when inventory is open
- MC-270603 - Crash updating world: ClassCastException: RegularImmutableList cannot be cast to class com.mojang.datafixers.util.Pair
- MC-270610 - Some new advancement titles are incorrectly capitalized
- MC-270648 - Wolf armor with the curse of binding enchantment cannot be removed from wolves using shears in creative mode
- MC-270679 - Clicking on text with run_command can cause EncoderException and will exit to multiplayer menu
- MC-270712 - Cannot move while sneaking if attribute generic.step_height is set to 0
- MC-270767 - Leather horse armor no longer prevents horses from freezing in powder snow
Get the Pre-Release
Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- For any feedback and suggestions on our upcoming 1.21 features, head over to the dedicated Feedback site category. You can also leave any other feedback on the Feedback site. If you're feeling chatty, join us over at the official Minecraft Discord.
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