Of course, you'd know that already if you'd watched this episode of 10 Things You Probably Didn't Know About Minecraft, that Tom is cynically plugging in the middle of my article.
The first mob Cory worked on was the Pillager, but this is the first animal he's worked on in the game. So what has he learnt for next time? What makes a great Minecraft mob?
“The trick is to add really nice interactions with other mobs,” he tells me. “If you add an animal in isolation, it can be somewhat interesting, but unless it interacts with the world around it, it’s not going to be anything super special. When I added interactions with polar bears, chickens, other foxes and wolves, then the fox became this really living thing.
“Like how in the Taiga there's wolves and there's chickens, which means sometimes you just see chicken feathers on the ground and are like “what? What happened?” It really makes the world come to life, feel like a place where things happen independently when you're not around. You show up and you're like “who's here?” and off in the distance there’s a fox looking at you from behind a tree...”
Just in case there is a fox spying on me, I'm going to wrap this up, with a few words from Johan Aronsson. So how do you make one of Minecraft's cutest mobs look so sweet?
“It’s a very intricate, complicated process where you have put each pixel down at a time,” explains Johan. “They have to align correctly to create “clusters”, which would serve to create an abstract shape to be interpreted by the viewer. And I looked at a lot of cute foxes!”
I'm going to do that right now. Enjoy the new features, Bedrock players!
Поделиться этой историей