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    Marsh Davies
    Автор
    Marsh Davies
    Опубликовано
    19.04.2017

    Concrete Dreams

    CubedRealism explains how context makes a city-build breathe

    "Thinking about the ‘bigger picture’ and the history of the thing you're trying to build helps a lot."
    "The classic divide between residential and industrial areas gets more and more blurred."
    "Prior to playing Minecraft, I never really thought about how hard it is to design a proper, working street layout."

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