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    Deep Dives
    Per Landin
    Geschreven door
    Per Landin
    Gepubliceerd
    03-12-21

    Tower Scour

    What awaits you inside Cloudy Climb’s mysterious new feature?

    The Tower is a series of spatially-unlikely locations stuffed into one mysterious structure. On one floor you might find yourself battling up a staircase, but on another, you stumble across a lake with a boat. How did that boat get there? And more importantly, who is now missing their boat??

    Marc

    A player on a Tower run can get items for that Tower run after defeating mobs on a floor. They'll also get an enchantment point to spend, then they can select from a number of items, or even an additional enchantment point. These items and upgrades are temporary, and just for the Tower – but the reward that you can earn through a successful run is permanent and yours to keep! 

    As long as a player has defeated at least one boss during a tower run, they are eligible to earn a reward upon that run’s failure or success. Defeating two bosses will generate an additional choice for the reward, as will the third boss. So, defeating all three bosses and completing the run will give you a reward item, but you’ll have three total rewards to choose from. 

    Marc

    Naturally, we’re going to reward players for performing well, but we’ll also reward players who thoroughly explore the new space in search of secrets...

    Essentially, you’re choosing between a (somewhat!) easy experience, a medium difficulty experience, and the fight of your life. Also, players who complete the Tower on the highest difficulty might find that their available rewards include a powerful gilded version of the item! 

    Marc

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