“This project is very much a testimony to all the unfinished projects that we have and lack the motivation to finish. If it started by being an illustration of my roaring motivation, it certainly took a different meaning thereafter.”
Be_a_St’s building career started off after discovering Minecraft in 2012 and realizing “that I was more interested into the architecture of my base and the way I could fit it into the landscape, rather than the survival mode itself.” Moving on to creative servers in 2013, Be_a_St ended up joining the NewHeaven after several years of creating maps for the major French creative server Epicube.
“I applied for NewHeaven and, after a first failed organic attempt, I built a structure that got me into the team. There I met very nice and talented people that I am still in contact with. By building with them I improved a lot but also got to realize that team projects weren’t exactly my thing. Being a very impulsive builder I really dislike doing long term projects.”
Carbon Roar has the distinction of being Be_a_St’s first large scale solo project. “I wanted to pull off a complete project on my own (my previous larger scale organic was made with a good friend) because I felt like I rarely did something fully by myself.”
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