Ever since the Nether Update, the Piglins have seen players sneaking in and having a peek in their chests – well, no more! With 1.16.2, we’re introducing the Piglin Brute – a Piglin so focused on guarding the Bastion Remnants' chests that even gold can’t distract them.
Features
Accessibility
Two new accessibility settings have been added to help with visual comfort.
- Distortion effects such as nausea and the Nether portal overlay can now be reduced
- At lower values, the nausea effect is replaced with a green overlay as an alternative visualization
- Field of view effects, shown after speed modifiers are applied, can now be reduced
Chat Delay
- Chat delay has been added to the Chat Settings screen
- Pressing F3+D now clears the pending chat messages
Bastion Remnants
- Tweaked the Bastion Remnant chest loot
- Chests in Bastion Remnants are now more likely to be positioned on top of gilded blackstone
Blocks
- Brewing stands can now be crafted with blackstone
- Lanterns and Soul Lanterns can now be waterlogged
- Crimson and warped fungus can now be placed on mycelium
- Chains can now be placed in all orientations
Items
- Tools are now sorted based on material in the creative inventory
- Totems of undying now give the fire resistance status effect for 40 seconds when activated
Mobs
- Endermen will no longer place their held block onto bedrock blocks
- Zoglins can now be leashed
- When a Zombified Piglin is spawned riding a Strider, it will now be holding a Warped Fungus on a Stick
- Removed Herobrine
Piglins
- Added Piglin Brutes!
- Piglins now become angry with players who open or destroy a Chest Minecart
- Tweaked bartering loot
Piglin Brute
- Piglin Brutes are stronger versions of Piglins that live in bastions and protect the treasures there
- Unlike the their cowardly and greedy counterparts, the Piglin Brutes cannot be distracted by gold and aren’t afraid of anything
- Piglin Brutes attack players on sight, no matter how they are dressed
- Piglin Brutes wield axes and don’t need any armor, because they’re just that tough
Respawn Block Positions
- Modified how respawn positions are chosen for beds and respawn anchors
- Respawn anchors will prioritize cardinal directions over corners
- Beds will prioritize the side of the bed the player entered from and then spaces circling around the foot of the bed up to the head of the bed
- Respawning players will now face the block that they respawned at
- Placing players onto dangerous blocks is now avoided when possible
Villagers
- Villagers now emit green particles when joining a village, setting a home bed, or acquiring a job site / profession
- Villagers now lose their job sites when changing dimension
Technical
- Custom worlds now support custom biomes
- Sign edit screen will now intialize from existing sign text (should have no noticeable impact on vanilla)
- Small improvements to data and resource pack selection screens
- Tags can now have optional entries
Commands
Execute
- execute in now respects dimension scaling
spawnpoint & setworldspawn
Added an angle parameter for setting the default facing angle of a respawning player
Syntax: spawnpoint [<targets>] [<pos>] [<angle>]
Syntax: setworldspawn [<pos>] [<angle>]
New parameters:
- angle - Floating point angle in degrees. Supports the relative ~ modifier
Customized world generation
- Custom world generation and dimension settings now use the same folder pattern in data packs as other resources (namespace/<type>/resource.json)
- There is now experimental support for a worldgen folder in data packs
- worldgen/biome can contain biome definitions
- worldgen/configured_carver can contain definitions for world carver settings
- worldgen/configured_feature can contain definitions for feature placements
- worldgen/configured_structure_feature can contain definitions for structure placements
- worldgen/configured_surface_builder can contain definitions for surfaces
- worldgen/noise_settings can now contain noise configurations
- worldgen/processor_list can contain sets of block processors
- worldgen/template_pool can contain pool definitions for jigsaw structures
- Custom biomes can now be used in the single biome/caves/floating islands world types (add the data pack containing the biome first)
- Custom biomes can now be used in custom dimension generators
Dedicated server packet limit
- Dedicated servers can now kick clients that consistently send too many packets within a second
- Controlled with the rate-limit settings in server.properties
- The default rate limit of 0 means “no limit”
Pack selection screens
- While screen is open, it will automatically update when pack directory contents change
- Both pack selection screen will now display contents of pack.png as pack icon
Pack version
- Resource pack version raised to 6
Tags
Optional entries
Entries in tags can now be marked as optional. Failure to resolve optional entries does not prevent the whole tag from loading.
Example:
{
"replace": false,
"values": [
"#minecraft:beds", // existing syntax
{ "id":"#missing:tag", "required": false }, // optional sub-tag entry
"minecraft:anvil", // existing syntax
{ "id":"minecraft:stone_button", "required": true }, // new syntax for required tags
{ "id":"missing:block", "required": false } // optional single-element entry
]
}
Bugs
- MC-1058 - A dragon head is invisible if the entity wearing it is not in view
- MC-2404 - Stepping down while sneaking allows falling off of blocks
- MC-34661 - Thorns enchantment causes double armor decay
- MC-35765 - Viewing text in Right-to-Left language while in another language renders backwards and non-connected
- MC-49476 - NBT "HideFlags" does not hide "Dyed" on leather armor
- MC-57869 - Some item tooltips use § for coloring, rendering them incorrect in right-to-left languages
- MC-65953 - Tags IsBaby and IsVillager can't be changed from true to false with /entitydata
- MC-68487 - Player heads of the same player always have the same skin texture, even if the saved texture data is different
- MC-69876 - Pistons at Y=1 do not push downwards / at Y=254 do not push upwards
- MC-73884 - Throwable projectiles get destroyed at contact with non solid blocks
- MC-80032 - Horses can suffocate when going through nether portals
- MC-93024 - Bow From Skeleton Traps enchanted twice with the same enchantment
- MC-96007 - Arrows, trident, projectiles, splash and lingering potions can't be teleported from directly above the end portal, end gateway and nether portal
- MC-97507 - Using item which modifies the held item shows "Gear equips" subtitle
- MC-102967 - Shulker bullets can't teleport through a nether or end portal
- MC-105248 - Wet wolves become nearly black in dark areas
- MC-107529 - Marker:1b Armor Stands render themself and their equipment dark if inside solid blocks
- MC-111702 - Memory leak with complex json text while chat is open
- MC-116857 - Advancement descriptions use unnecessary capitalization on generic resource names
- MC-121098 - Entering a tall portal that takes you to a short portal from the top causes you to take suffocation damage
- MC-124320 - Endermen can pick up and place snowless snowy grass blocks
- MC-124365 - Exiting world does not release file handle to zipped datapack / resourcepack
- MC-125758 - Bubble column does not affect egg, snowball, ender pearl, splash potion, lingering potion, fireball and shulker bullet
- MC-130558 - Item frames cannot be emptied if gamerule doEntityDrops is set to false
- MC-134084 - If gamerule sendCommandFeedback is disabled, /msg or /tell don't display the message to the sender
- MC-136553 - Dyes in creative inventory are in reverse order
- MC-145691 - Binding "Open/Close Inventory" to Tab only opens inventory
- MC-148447 - Villagers often get stuck while trying to go through a door at the same time
- MC-149060 - Villagers "spam" doors by opening and closing them really fast
- MC-150417 - Some items get stuck in soul sand when there is liquid above the soul sand
- MC-152037 - Powered, activator and detector rails are deleted when pushed/pulled onto a block they cannot be placed on
- MC-153195 - Mobs can drop items with duplicate enchantments
- MC-153230 - Players in spectator mode can stop minecarts
- MC-157774 - Bouncing off side of blocks while creative flying
- MC-158735 - Pillagers without crossbows hold their arm up, in a way that may be offensive to some people
- MC-158767 - Sleeping beside lava wakes player in lava
- MC-158987 - Raid still continues after a villager turns into a witch
- MC-160723 - Bamboo crouch sliding off
- MC-163767 - Villagers get ejected from a minecart when converted to a zombie villager
- MC-166718 - Mobs no longer suffocate inside of soul sand, farmland or grass paths
- MC-167045 - Banners are rendered too dark in the inventory
- MC-167756 - Wolf is rendered too dark when not directly affected by skylight
- MC-169203 - Sloped redstone type rail not dropping item when pushed by piston to a spot without adjacent block
- MC-170628 - UserCache with X user entries writes the same file X times to disk on server startup
- MC-171363 - Nether forest biomes: Large fungi and small plants only generate on the topmost layer of nylium, leaving all lower layers devoid of flora
- MC-171739 - Weeping and twisting vines, bamboo, and kelp can be replaced by "saplings" by breaking and placing the block at the same time
- MC-172221 - Hoglins, zoglins, ravagers, iron golems, and polar bears won't walk down a block if they are partially walking on air
- MC-173526 - All Minecarts can survive in lava
- MC-174469 - Soul Speed does not work when jumping
- MC-174479 - Cannot place sea pickles on soul sand
- MC-174520 - Soul particle texture is incorrect for the first frame
- MC-174574 - Soul speed doesn't work when slabs and blocks of similar height are placed above the soul sand block
- MC-174762 - Villager iron golem respawn timer is reset when the chunk is reloaded
- MC-175334 - Villagers take longer to get a job the more workstations are nearby
- MC-176015 - Strider suffocates when player is saddled on and looking up with Warped Fungus on a Stick
- MC-176034 - You can walk on striders
- MC-176491 - Nylium randomly catches fire from lava and burns infinitely
- MC-176753 - Piglins stand around dropped golden items if their "CanPickUpLoot" tag is set to "0b"
- MC-176778 - Camera is reset when a block reappears due to high server latency
- MC-176836 - Unarmed vindicators raise their arm in offensive way when attacking
- MC-177651 - Despite being cold outside of lava, striders don't care about staying in lava
- MC-177684 - Cocoa beans, bone meal and lapis between dyes in creative inventory
- MC-177733 - Powered & Activator Rail Dupe
- MC-178061 - Chat Delay option doesn't exist in Chat settings
- MC-178729 - Inconsistency: Red and brown mushrooms can't be grown into huge mushrooms on nylium, while they can on all other "grass" blocks
- MC-179369 - Wandering Traders are always invisible in the Nether and the End
- MC-180350 - Long pack names and world descriptions don't stop with "..." in some menus
- MC-180447 - Game crash when placing player head down
- MC-181204 - doDaylightCycle button slightly incorrectly labeled
- MC-181233 - Mobs cannot spawn on wooden trapdoors, but can on iron and nether fungus trapdoors
- MC-181925 - Unarmed vexes raise their arms in an offensive way when attacking
- MC-182330 - Crossbow-wielding piglins behave weirdly when they try to pursue invisible players
- MC-182430 - Piglins continuously try and fail to pick up gold ingots if they can't reach them
- MC-182652 - Ruined portals don't always spawn with chest
- MC-182868 - Rail updates are 4-5x times laggier since 1.14 if the rail is on top of a non-full cube
- MC-183663 - Farmer villagers don't compost correctly
- MC-183743 - Iron golem overpopulation
- MC-185019 - Worldgen settings with empty structures parameter generates all structures extremely frequent
- MC-185274 - Subtitles are still showing ''Gear equips'' when eating in snapshot 20w21a or newer.
- MC-185490 - Separated trader llamas on leads cause server performance (tps) issues
- MC-185684 - Enderman can teleport when hit in cases where they previously would not teleport
- MC-185925 - Casting issue: Mineral vein generation uses 32-bit floats, leading to precision loss and potential crashes
- MC-186627 - Undead mobs do not burn in daylight in custom dimensions
- MC-187112 - Extra space in "Keep Jigsaws" button in jigsaw block
- MC-187126 - Jigsaw block UI is not closed when pressing "Generate"
- MC-187129 - Jigsaw blocks do not generate the correct structure until "Done" is pressed and the UI is reopened
- MC-187344 - Fast graphics tooltip has incorrect 'tree-leaves' spelling
- MC-187357 - Strongholds will not generate in floating_islands or caves preset
- MC-187379 - Text for pack.incompatible.confirm.new makes no sense
- MC-187380 - Incorrect grammar in en_us translation of pack.dropConfirm
- MC-187398 - Smithing table and stonecutter recipes are not unlocked when used
- MC-187598 - Block hitboxes still cause semi-transparent blocks not to render behind them in lower than "Fabulous" gfx settings
- MC-187904 - Data packs cannot replace settings of vanilla dimensions during world creation
- MC-188389 - Several minor errors in datapackFailure.title
- MC-188390 - Comma splices in four strings
- MC-188392 - Death message for getting shot by a skull is not grammatically correct in all situations
- MC-188459 - Potted cactus still missing cullface argument for top
- MC-188473 - Resource pack screen no longer updates when adding or removing resource packs
- MC-188534 - Potted cactus missing bottom face
- MC-188621 - Mojang "Production Manager" credit is indented further than other credits
- MC-188880 - Baby zombified piglins riding on chickens aren't positioned properly
- MC-188969 - Having a suspicious stew in inventory prevents all types of suspicious stew from going into your inventory when milking brown mooshroom
- MC-189414 - Smithing table doesn't calculate amount of output items correctly
- MC-189736 - "distance" within predicate no longer works
- MC-189769 - Fungi can grow through fire
- MC-189788 - Certain mobs in boats sometimes take drowning damage while the boat is moving
- MC-189797 - Hoglins, Zoglins, melee Piglins, and Piglin Brutes do not properly attack invisible entities within normal range
- MC-189909 - player_interacted_with_entity does not trigger if there is only one item and the item gets consumed
- MC-189918 - Multiplayer warning uses "Mojang" instead of "Mojang Studios"
- MC-190021 - Trying to mount a pig or strider while sneaking plays hand animation
- MC-190098 - Structure size and offset still limited to 32 for dedicated servers
- MC-190102 - Some UI strings are not consistently capitalized
- MC-190103 - Crash when using a nether portal: java.lang.IndexOutOfBoundsException: fromIndex < 0: -2368549
- MC-190266 - Players and other entities can catch on fire after logging on while riding a Strider in lava
- MC-190274 - Collecting liquids in bottles on Creative mode is inconsistent with the new creative bucket mechanics
- MC-190288 - Fabulous and Fancy graphics tooltips have missing commas
- MC-190552 - Demo mode resets position and inventory upon launch
- MC-190559 - Baby striders don't die when it's raining and they are in lava
- MC-190849 - Slime blocks can only push entities 5 blocks high instead of 6 blocks high as in 1.15.2
- MC-190852 - Advancement announcement message has switched brackets for right-to-left languages
- MC-190856 - '/list uuids' shows parentheses incorrectly for right-to-left languages
- MC-190859 - floating_islands or caves buffet worlds no longer generate strongholds and ender eyes do not locate previously generated strongholds after upgrading to 1.16
- MC-190860 - '/' (slash) in chat and command block shows legacy formatting symbol for right-to-left languages
- MC-190875 - Creating a custom superflat world with a structure that cannot generate in a given biome, then running /locate on that structure, softlocks the game
- MC-190891 - Certain redstone circuits causing lag
- MC-190892 - Brackets in potion effects are reversed in right-to-left languages
- MC-191031 - Players in spectator mode can interact with boats
- MC-191168 - Piglins that convert into Zombified Piglins while sitting on a minecart sometimes sink into blocks
- MC-191388 - "No key position_predicate in MapLike" console spam
- MC-191441 - Right-to-left text is rendered bottom-up in some cases
- MC-191467 - Resource packs screen not updated during runtime when packs are dropped in the folder
- MC-191501 - Opening a world from earlier 1.14 releases in 1.16 causes villagers to vanish
- MC-191562 - "Cancel" button overlaps "Done" button when uploading a world to Realms, making users unable to upload world
- MC-191571 - Switched square brackets for right-to-left languages
- MC-191579 - Book signing GUI has broken formatting for right-to-left languages
- MC-191623 - Ender dragon battle music does not stop after ender dragon has been defeated
- MC-191656 - Right-to-left languages don't perform as expected in creative search menu
- MC-191915 - While in a boat the elytra does not show as enchanted
- MC-191947 - Entities that tick in nether portal for one gametick don't get sent to the nether
- MC-191953 - End Gateway occasionally fails to teleport player to/from the End Islands
- MC-192021 - Enchantment Glint effect on transparent blocks not properly rendered on Fabulous graphic
- MC-192032 - Villagers don't always try to claim the closest workstation and are sometimes focussed on a non-existent one or one out of their reach
- MC-192136 - Lava damage works differently than in previous versions
- MC-192236 - Endermen can place blocks on top of item frames on the floor
- MC-192296 - Spider Jockey from a spawner minecart crashes with"java.lang.IllegalStateException: Entity is already tracked"
- MC-192306 - Crimson and warped slabs use incorrect colors on maps
- MC-192371 - Paintings in the same block space pop off when chunk loads
- MC-192845 - Block Event Lag in 1.16 is excessive
- MC-192894 - Transparency layers lose their auxiliary depth buffer ID when resized
- MC-193213 - Leads are positioned incorrectly on players and Wandering Traders
- MC-193276 - Player floats slightly above strider while riding it
- MC-193339 - NullPointerException during shutdown when rcon enabled with no password
- MC-195062 - Raids often will not end in defeat when all villagers are dead if there are job sites in the village
- MC-195544 - Game crashes after killing a mob that is being ridden by a guardian which is being ridden by a wither skeleton
- MC-195851 - "Hat" layer on helmets detaches from Piglins' heads while bartering
- MC-196245 - Charged creeper does not always drop skull if zombie variants are nearby
- MC-196473 - Pufferfish gives Nausea II instead of the maximum of Nausea I
- MC-196737 - Shift does not work on lanterns
- MC-197049 - Pending messages are saved after relogging, while normal messages are not
- MC-197053 - Pressing F3+D clears the pending lines message, but doesn't clear the pending messages
- MC-197275 - Due to changes to walls, "pack_format: 5" is not cross-compatible between 1.15 and 1.16
Get the Release
To install the release, open up the Minecraft Launcher and click play! Make sure your Launcher is set to the "Latest Release" option.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
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