Presenting the first pre-release of 1.19: The Wild Update!
From now on, you should mostly see bugs being fixed. In addition to that, pre-releases don't follow the regular snapshot cadence of releasing on Wednesdays, so keep an eye out for the next pre-release ;)
As always, a big thank you to the community for your feedback, bugs reported, and awesome ideas throughout the snapshot series. Let the pre-releases commence!
Changes in 1.19 Pre-release 1
- Slightly reduced the number of Mangrove trees in Mangrove Swamps
- Endermen, Skeletons, Wither Skeletons, and Piglins now spawn in a wider range of light levels in the Nether (from light level 0 to 11)
- Item interaction vibrations are now emitted when you start or finish "using" an item with a start and finish state (such as Bows, Crossbows, Goat Horns, Shields, Food)
- Item interaction vibrations are now ignored when sneaking
- Placing items that aren’t armor (such as Pumpkins and Skulls) in your headwear slot now plays a generic equip sound
Technical changes in 1.19 Pre-release 1
- Auto-completion is now available for the template argument to place template
- Custom servers can now enable or disable chat preview for certain clients by sending a new network packet
- Now, a chat preview is also shown for chat-related commands, such as /say and /msg
- test-rainbow-chat has been removed from server.properties
Added Game Events
- note_block_play with a vibration frequency of 6
- instrument_play with a vibration frequency of 15
Fixed bugs in 1.19 Pre-release 1
- MC-94060 - Equipping armor/elytra through inventory or dispenser doesn’t play sounds
- MC-134892 - PacketBuffer.writeString’s max length is in bytes, while readString is in characters
- MC-209222 - Attempting to open the Minecraft Realms menu claims that the client is outdated, even if the snapshot may be newer than the release
- MC-210279 - Sculk sensors are not activated upon entities being summoned by a spawner
- MC-213915 - Equipping armor through the inventory does not count as a vibration
- MC-218222 - Distance value for Sculk Sensors is limited to integers
- MC-225195 - Goats don’t panic when tempted with their favorite food
- MC-230735 - “FOV Effects” setting description is innacurate
- MC-249141 - No subtitles are produced upon frogs stepping
- MC-249164 - The entity.frog.tounge sound is misspelled
- MC-249209 - Frogs don’t panic when tempted with their favorite food
- MC-249260 - Tadpoles are not tempted by slime balls
- MC-249328 - Frogs can jump around while being tempted with slimeballs
- MC-249456 - Tadpoles drop experience, unlike other baby mobs
- MC-249619 - The comparator frequency of sculk sensors when you are stepping on it is the last frequency it heard
- MC-249711 - Items collected off the ground by allays travel too high above their hitboxes
- MC-249757 - ‘It Spreads’ advancement is not a child of ‘Monster Hunter’
- MC-249834 - Swapping items to the player’s off-hand can generate vibrations
- MC-249980 - The Birthday Song advancement description doesn’t capitalise the word Cake
- MC-250006 - ID of the british cat doesn’t match texture name
- MC-250019 - Sculk catalyst triggers when a villager converts into zombie villager by a zombie
- MC-250317 - The subtitle for picking up a Tadpole with a bucket is the generic “Bucket fills” subtitle
- MC-250351 - /tp “argument” duplicated on the tab options
- MC-250919 - The server crashes when attempting to load chunks that contain command blocks that consist of large numbers of characters within the previous output field
- MC-250932 - Goat horn subtitles are improperly capitalized
- MC-250940 - Goat horn playing isn’t detected as a vibration
- MC-251132 - Server logs “Game test server” messages
- MC-251312 - Entity selectors in /say commands are no longer evaluated
- MC-251355 - Potted mangrove propagule model is incorrect
- MC-251405 - Structure Block messages are formatted as chat
- MC-251479 - Duplicate object key [lang file]
- MC-251550 - Failed to launch the game on 32-bit operating system
- MC-251640 - io.netty.handler.codec.EncoderException when using special characters in chat message
- MC-251641 - Game crash regarding warden anger
- MC-251647 - Chat closes itself if the control for Open Chat is set to Enter
- MC-251649 - Clicking “incomplete command” message removes / in chat
- MC-251650 - Iron golems can spawn on non spawnable blocks such as leaves, glass, sea lanterns, etc
- MC-251652 - Warden emerge/roar/sonic charge/dig animation (and possibly other similar animations) don’t start unless the player looks at the Warden first
- MC-251656 - /say command fails to apply server message styling when sent from a command block, server console, or RCON, unlike /msg
- MC-251690 Wardens can spawn on any non-full block, as long as it’s solid
- MC-251736 - Reflected ghast fireball cannot hit the ghast
- MC-251762 - You can run commands with double slash prefix
- MC-251773 - The --dev argument for the data generators no longer converts NBT to SNBT properly
Get the pre-release
Pre-releases are available for Minecraft: Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Pre-releases can corrupt your world, so please make a backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
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