Happy Thursday! Today we are bringing you Pre-Release 2, with a few bug fixes and improvements.
Happy Mining!
Technical Changes
- The Data Pack version is now 107.0
Fixed bugs in 26.2 Pre-Release 2
- MC-305475 - Tripwire above the player's head gets triggered twice when jumping
- MC-307662 - The graphics backend version line in the debug overlay doesn't support new line characters
- MC-307759 - Quickly giving sulfur cubes blocks to absorb and removing them while the tick rate is low can cause a desync
- MC-308033 - The shield blocking animation is now too quick
- MC-308135 - Large core shader files fail to load when using the Vulkan rendering backend
- MC-308207 - You can swap sulfur cubes' absorbed block at the same time as lighting their absorbed TNT
- MC-308281 - OpenGL MultiDraw crash due to missing element buffer bind
- MC-308363 - Igloo generation freezes the server in rare cases
- MC-308439 - The foot part of beds displays as the missing model when the "Programmer Art" resource pack is enabled
- MC-308442 - Switching a beacon's primary effect while the level II effect is chosen as the secondary effect kicks the player
- MC-308452 - The game crashes on startup on Mac
- MC-308457 - The game crashes on systems that don't support Vulkan
- MC-308465 - The game now crashes when attempting to create a new world while the saves folder is not present
Get the Pre-Release
Pre-Releases are available for Minecraft: Java Edition. To install the Pre-Release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- For any feedback and suggestions, head over to the Feedback site. If you're feeling chatty, join us over at the official Minecraft Discord.
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