Welcome to a very special Bedrock Beta! I didn’t want to get my hops up and to be honest I was a tad worried that it was just a fever dream. But what if I toad you that this week we’re releasing a new mob into the Overworld’s ecosystem. I don’t mean to be amphibious, er… I mean ambiguous. Sorry, I am practically jumping out of my skin because we have a very exciting surprise for you.
This week’s Bedrock Beta introduces…
Drumroll…
Wait for it…
Logs to the game!
Isn’t that exciting? Finally! Wait. What? We already have logs in the game? But why is everyone at the studio so excited? Oooooh, because we’ve added frogs to the Beta! I hope you enjoy them more than you did these puns, to try out these new features all you have to do is enable The Wild Update Experimental Toggle! Please leave us any specific feedback or suggestions in the thread at aka.ms/MCFrogFeedback, and as always please search and report any bugs you may find at bugs.mojang.com.
Experimental Features
Frog
- Frogs will spawn in Swamp biomes
- Frogs can croak, jump, swim, and walk on land
- Frogs can eat small Slimes, causing a Slime Ball to drop
- Frogs can be tempted and bred using Seagrass, but this is just a placeholder food for now
- Frogs lay eggs after mating
- Frog eggs that hatch spawn Tadpoles
- Tadpoles can swim in water
- Tadpoles "jump around" like fishes when on land, and eventually die
- Tadpoles that grow up will turn into a Frog
- Tadpoles grow into a different type of Frog based on the biome they are born in
- Tadpoles can be caught in a Bucket
Features and Bug Fixes
Gameplay
- Players no longer gain a particle effect when obtaining Bad Omen from Pillager Captains
- Sleeping in a Bed will once again trigger the fade to black screen (MCPE-148504)
- The camera now will interpolate its position again when the player sneaks (MCPE-148482)
Villagers
- Villagers now make a "No" sound when attempting to make a trade when they are out of stock (MCPE-113788)
Rendering
- Fixed a bug where the Ender Dragon would become invisible when flying towards the portal fountain after dying (MCPE-149119)
Stability and Performance
- Fixed a crash that could occur when the player is near a village
- Fixed a crash that could occur when shift-clicking Armor in the Crafting Table while using Pocket UI (MCPE-144863)
User Interface
- Added appropriate padding to "Item Text Name" box UI for when players have Armor equipped in Survival mode and select items via the hotbar (MCPE-143928)
- Fixed an issue where text shadows had a reduced offset when text message contains button glyph
Vanilla Parity
- Added the Globe Banner Pattern on Bedrock
Commands
- Fixed a bug that caused the '/kill' command to not kill entities with the Absorption effect (MCPE-142763)
- When using '/replaceitem' on a Donkey's or Mule's Chest, the item will now go to the correct slot
Education Edition Features
- Axolotls, Bees, Boats, Cats, Dolphins, Glow Squids, Goats, Hoglins, Iron Golems, Ocelots, Pandas, Parrots, Pigs, Polar Bears, Squids, Striders, Wolves, and Zoglins can now have Balloons attached to them. Wow, that’s a lot of mobs!
Technical Updates
Android
- Target API has been updated to API 30 for Google Play Store
Commands
- The game no longer crashes when you nest schedule commands in functions (MCPE-144730)
Data-Driven Mobs
- The random chance for a wild adult Ocelot to spawn with two children is now handled by components added in the entity JSON definition
Molang
- Access of missing public variables on other entities will return 0.0 and not cause an error
- Fix loading of public variables containing capital letters to not cause an error
- Added "slot.equippable" as a slot option for WearableItemComponent and Molang
RandomStrollGoal
- Improved performance in RandomStrollGoal
GameTest Framework (Experimental)
Dimension
- Updated Dimension:spawnEntityto take a Location or a BlockLocation
BlockBreakEvent
- Added property brokenBlockPermutation to indicate which kind of block was broken
PLEASE READ before participating in the Minecraft Beta:
- Joining the beta will replace your game with a work in progress version of Minecraft
- You will not have access to Realms and will not be able to join non-beta players while you're previewing the beta
- Any worlds played while in the beta cannot be opened in previous versions of the game so please make copies of worlds to prevent losing them
- Beta builds can be unstable and are not representative of final version quality
- The beta is available only on Xbox, Windows, and Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
As always, you can check out the latest full changelog at aka.ms/MinecraftBeta. Good luck and enjoy the beta update!
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