Test the final features from Chaos Cubed in 26.2 snapshot 6! Feed magma to sulfur cubes and watch them heat up – but don't touch them unless it's for science! A new potential effect makes sulfur cubes slow, heavy and bouncy, but what block causes it? It's up to you to find out! Finally, check out the new look of sulfur springs.
Happy Mining!
New Features
- New Sulfur Cube archetypes: Slow Bouncy and Hot
- Added Gallo language support to the game
- Added Uzbek language support to the game
- Added Võro language support to the game
Sulfur Cube mob
- Added new Slow Bouncy and Hot archetypes to the Sulfur Cube
Sulfur Cube archetypes
- There is a new archetype:
- Slow Bouncy: slow speed, high bounciness, medium friction and medium air drag
- It is buoyant
- Used when absorbing stone blocks
- Slow Bouncy: slow speed, high bounciness, medium friction and medium air drag
- There is also a new special archetype:
- Hot: same properties as Regular, but damages entities on contact like Magma Blocks do
- Used when absorbing Magma Blocks
- Hot: same properties as Regular, but damages entities on contact like Magma Blocks do
Advancements
- Added new "Uh Oh" Husbandry advancement for having a Sulfur Cube absorb a TNT block
Changes
Sulfur Caves biome
- Redesigned all surface Sulfur Springs features
- The Sulfur Caves biome is less likely to generate underneath Oceans, Hills or Mountains
- Sulfur Caves no longer generate with bands of Tuff and Granite
Developer's Note: Thanks to player feedback we've decided to revert tuff and granite blocks generating in sulfur caves, in favor of generating more sulfur to increase the chances of pools spawning. Sulfur spikes remain unaffected.
Potent Sulfur
- Geyser eruptions emit game events at the beginning and at the end of the eruption that can be detected by Sculk Sensors
Sounds
- Updated eruption sounds for Sulfur Spring
Technical Changes
Data Pack Version 105.0
- Added minecraft:sulfur_cube_archetype registry entries:
- hot
- slow_bouncy
- Entry format for minecraft:sulfur_cube_archetype registry has been updated:
- explosion_fuse has been replaced by explosion: an optional field, if present, the Sulfur Cube of this archetype will explode:
- fuse: positive integer, the fuse time when ignited
- power: non-negative integer, the explosion power
- causes_fire: boolean, whether the explosion causes fire
- Added contact_damage: an optional field, if present, the Sulfur Cube of this archetype will deal damage to entities when they come in contact with it
- amount: non-negative float, amount of damage dealt
- damage_type: damage type
- attribute_to_source: boolean indicating if the damage is attributed to the Sulfur Cube
- Added knockback_modifiers: a field that contains various modifier fileds for the Sulfur Cubes knockback magnitude and direction
- horizontal_power: float that represenst the horizontal power of the knockback
- vertical_power: float that represenst the vertical power of the knockback
- explosion_fuse has been replaced by explosion: an optional field, if present, the Sulfur Cube of this archetype will explode:
- Removed the HurtByTimestamp tag from Living Entities, ticks_since_last_hurt_by_mob should be used instead
World Generation
Surface Rules
Changed noise_threshold Surface Rule Condition
- Added new is_3d field - boolean, true if the noise should be evaluated in 3D
- If not specified, defaults to false
Removed noise_gradient Surface Rule
- Can be replaced with noise_threshold
Configured Features
Added minecraft:weighted_random_selector Feature Type
Randomly selects one of the given features to generate based on their weights.
Format: object with fields:
- features - list of Placed Features and their weights
Changes to minecraft:large_dripstone
- The maximum allowed value for column_radius has been reduced from 19 to 16 to prevent features from reaching beyond neighboring chunks
- Wind offset is now clamped to ensure the full dripstone (radius + wind) stays within neighboring chunk bounds
Changes to minecraft:root_system
- New field level_test_distance indicating how far away from the origin the root system will check the existing terrain
- New field max_level_deviation indicating how far the ground level can deviate from the original ground level at these test positions
Structure Processors
Changed minecraft:block_rot Structure Processor
- Now evaluates the block state produced by previous block processors in the chain, instead of always using the original block defined in the structure
- The first processor in the chain still always evaluates against the original structure-defined block
Tags
Item Tags
- Added the following tags for items that can be placed inside a Sulfur Cube to determine its archetype:
- #sulfur_cube_archetype/hot
- #sulfur_cube_archetype/slow_bouncy
Fixed bugs in 26.2 Snapshot 6
- MC-248758 - Logged Error: Detected setBlock in a far chunk
- MC-302554 - Glowing falling blocks no longer show the glowing outline
- MC-305239 - Growing world borders reset to their starting size upon reopening the world
- MC-306778 - The fog color no longer transitions smoothly when the weather changes at night while under the Night Vision effect
- MC-307043 - Applying a freeze effect while damaging a mob causes an incorrect value for ticks_since_last_hurt_by_mob
- MC-307281 - /item replace cannot place items in sulfur cubes' body slot
- MC-307297 - Sulfur cubes shake from freezing when inside powder snow despite not being able to freeze
- MC-307310 - Potent sulfur can generate outside of water
- MC-307323 - Sulfur caves can generate on the surface
- MC-307351 - Dispenser arrows cannot push sulfur cubes
- MC-307397 - Mace effects do not apply when hitting sulfur cubes
- MC-307407 - Vertical velocity after bouncing does not take drag into consideration
- MC-307424 - Chiseled cinnabar and sulfur are listed incorrectly in the Creative mode inventory
- MC-307482 - Sulfur cubes with an absorbed block don't inherit any status effects from tipped arrows
- MC-307517 - Beacon beams render in front of nether fog
- MC-307544 - Sulfur spikes have an inaccurate map color
- MC-307560 - Wandering traders are unable to sell sulfur spikes
- MC-307584 - The border around the selected pack in the resource/data pack menu disappears when pressing Enter
- MC-307667 - Dispensers can equip small sulfur cubes
- MC-307673 - Sulfur caves appear much smaller due to their tuff border
- MC-307674 - Knockback does nothing to sulfur cubes if they have a block inside
- MC-307684 - Named sulfur cubes can despawn after being picked up with a bucket and replaced
- MC-307774 - The bool(arg) SNBT operation returns false for some non-zero number values
- MC-307777 - The patterns on banners are now invisible under some circumstances
- MC-307778 - Priming sulfur cubes with absorbed TNT does not play the hand use animation
- MC-307779 - Potent sulfur no longer causes noxious gas to appear upon world generation
- MC-307780 - The server crashes when the management server is enabled
- MC-307782 - Sulfur spring geysers can push players in Creative mode who are flying
- MC-307783 - Lines are drawn between leashed entities in view
- MC-307784 - Structure block rotation buttons aren't disabled correctly
- MC-307785 - Geysers do not emit a game event when erupting
- MC-307797 - Dying to a sulfur cube doesn't increase the player's killed_by:sulfur_cube statistic
- MC-307802 - The player's arm swings when attempting to interact with a sulfur cube with ignited TNT inside
- MC-307803 - The game crashes when a sulfur cube with an archetype that has explosion_fuse set to a value lower than 4 is primed by an explosion
- MC-307821 - The glowing effect is now always white on the frame part of bell block displays
- MC-307824 - Attempting to light a sulfur cube with TNT inside while TNT explosions are disabled does not display a message
- MC-307825 - Disabling TNT explosions does not prevent already primed TNT sulfur cubes from exploding
- MC-307829 - Sulfur cubes with TNT absorbed still explode with the game rule mob_griefing set to false
- MC-307837 - Igniters deplete when used on TNT sulfur cubes while TNT explosions are disabled
- MC-307854 - Weapons enchanted with Fire Aspect don't ignite TNT sulfur cubes
- MC-307864 - Small sulfur cubes become large client-side when fed a slimeball after restarting their aging
Get the Snapshot
Snapshots are available for Minecraft: Java Edition. To install the Snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Testing versions can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
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