Start your new week by not slipping and sliding on blocks that should not be slippy or slidey - we've now released pre-release 6 for Minecraft Java Edition 1.16.
Edit: Squish, squash is the sound bugs make when you squish them. Or was it squash them? Anyway, here's pre-release 8 with more bug fixes.
Fixed bugs in 1.16 Pre-Release 8
- MC-114030 - Structure blocks take and apply NBT data of entities and tile entities directly instead of a copy when loading and saving structures
- MC-127971 - Trying to throw a trident while having a shield or bow equipped will make the trident appear backwards in your hand
- MC-153483 - When Swapping Tridents between hands the trident being held doesnt swap visually, it just flips backwards
- MC-159820 - 3rd person reverse trident bug
- MC-179309 - Trident animates backwards while eating
- MC-187953 - Adding items to #minecraft:small_flowers item tag and feeding them to brown mooshrooms crashes the game
- MC-188746 - Not selecting a biome for “Floating Islands” world type spawns an empty world
- MC-188859 - Incorrect throwing animation for tridents
- MC-189007 - When entering or leaving swimming mode both arms now move parallel instead of symmetrical
- MC-189782 - Large ferns only drop one small fern when harvested
- MC-189858 - Leads can disappear when transporting a mob through a nether portal
- MC-189937 - Saddled pigs accumulate speed when ridden in water
- MC-189970 - Selected worlds using keyboard nav does not enable world-specific options such as Play, Edit, Delete, and Re-Create
- MC-189973 - ClassCastException when bee with passenger flies through village at night
- MC-190005 - Piglins can spawn with gear with too many enchantments, including multiple enchantments of the same type
- MC-190036 - Passive mobs do not spawn in floating island world type
- MC-190124 - Grass decays too quickly when covered in water
- MC-190166 - Game crashes when burning a tree in a custom dimension: java.lang.NullPointerException: Exception while ticking
Fixed bugs in 1.16 Pre-Release 7
- MC-176447 - Striders left/right leg uses the same texture
- MC-180467 - World Border is no longer fully solid
- MC-183673 - Skeletons not spawning frequently in Soul Sand Valley
- MC-185126 - Unable to jump one block high from flowing lava that has level 3 or lower
- MC-186228 - Zombified piglins’ sleeve layers are not held upwards like their arms
- MC-188552 - Zombified Piglins drop less XP than before
- MC-188838 - Heads and skulls on a wall cause z-fighting
- MC-189824 - Overworld/general gameplay music can play in the nether in creative mode
- MC-189846 - Turtle eggs hatching broken, game checking for sand one block too deep
- MC-189856 - Unable to set nether portal block with /setblock or /fill
- MC-189867 - Cannot use /setblock and /fill to place blocks in positions they cannot normally be in
- MC-189868 - Player gets set on fire and extinguished continuously when standing in fire in Creative mode
- MC-189895 - Redstone in jungle temple / pyramid no longer connects to blocks and redstone components properly
- MC-189905 - The player can get stuck inside of the world border
- MC-189971 - Clicking the “Take me back” button causes translucent blocks to stop rendering
Changes in 1.16 Pre-Release 6
- Tweaked map colours of crimson and warped materials
- There is now a text that says "Search..." in the recipe book that higlights that you can... search...
- Opening the game mode switcher now has a default selection if you have not entered a different game mode before in that world.
- In the above scenario, by default, you will now select Creative if currently in any other game mode, and Survival if currently in Creative
Technical Changes in 1.16 Pre-Release 6
Added player_interacted_with_entity advancement trigger
- item matches the item which was in the player's hand during interaction
- entity matches the entity which was interacted with
Fixed bugs in 1.16 Pre-Release 6
- MC-45749 - Potion particles spread always from the north-west corner of a block, regardless of impact
- MC-163333 - Plains houses and decorations can generate in taiga villages
- MC-166593 - Zombie villagers in zombie villages aren’t persistent
- MC-167386 - binding hotbar hotkeys to mouse thumb button won’t interact the way it should
- MC-167554 - Enchantment glint on shields is rendered incorrectly
- MC-171543 - Ravagers can easily be knocked back with the knockback enchantment
- MC-172027 - Datafixer for minecraft:recipes/misc/composter advancement is missing
- MC-172442 - Piglins don’t spawn with enchanted gear
- MC-172592 - Breaking a larger than normally possible Nether portal makes the game crash with a java.lang.StackOverflowError
- MC-174279 - Baby piglins don’t run from wither skeletons
- MC-175993 - Enchantment glint of lodestone compass or enchanted compass/clock jumps when compass/clock rotates
- MC-177929 - End gateways don’t always teleport the player when throwing an ender pearl into it
- MC-178573 - Piglins are afraid of extinguished soul campfires
- MC-178947 - Explosion damage can be blocked by fire
- MC-181465 - Bartering with a piglin with an equipped shield using right click deletes the shield instead of dropping it on the ground
- MC-182309 - Command autocomplete doesn’t sort strings that start with the given word to the top
- MC-182325 - Iron golem causes lag when it can’t attack its enemies
- MC-183759 - Oh Shiny advancement doesn’t activate when right clicking
- MC-184277 - Last game mode for game mode switcher and F3 + N is always survival after relogging
- MC-184813 - Superflat world corruption when converting the world
- MC-186614 - New Nether mobs make too many noises under certain circumstances
- MC-186617 - Zombified piglins sound angry too many times when hit constantly
- MC-187031 - Piglin swinging animation does not match attacking or targeting animation
- MC-187420 - Zombified piglins make angry sounds too frequently
- MC-187490 - Piglins that pick up gold while pathfinding will continue pathfinding
- MC-187522 - Server doesn’t generate amplified / large biome worlds
- MC-187622 - Piglins can still remove curse of binding enchanted helmets / carved pumpkins after they’ve inspected a golden helmet
- MC-187853 - Water / Lava doesnt move entities unless they move first
- MC-188581 - Glass placed in item frame isn’t rendered properly
- MC-188659 - New “swap items with offhand” feature doesn’t work if the control is bound to the 4th or 5th mouse button
- MC-188702 - When loading in a redstone dot via a structure block, the dot gets set to a redstone cross
- MC-188987 - When standing on certain non-full blocks, the player gets pushed off if there is a lower area next to the block
- MC-189081 - Chains create water sources
- MC-189256 - Hoglin and zoglin tusks textures are not separate
- MC-189326 - Lecterns don’t stack with other lecterns after being placed down and broken
Get the pre-release
Pre-releases are available for Minecraft: Java Edition. To install the pre-release, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.
Pre-releases can corrupt your world, so please backup and/or run them in a different folder from your main worlds.
Cross-platform server jar:
Report bugs here:
Want to give feedback?
- Head over to our feedback website or come chat with us about it on the official Minecraft Discord.
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